js-dos 8.xx Help

Player API

js-dos player provides a single entry point a Dos function, it takes two arguments:

  1. element where to create a player window

  2. options object to configure player

Dos(element: HTMLDivElement, options: DosOptions) => DosProps;

It returns DosProps to a control created player

Options

option

description

type

default

url

url to js-dos bundle

URL

dosboxConf

if you omit url this will be used to configure DOSBox example

str

jsdosConf

additionally to dosboxConf you can provide jsdos configuration (jsdos.json)

Object

{}

initFs

additional files to init FS, read more

Array< { path: string, contents: Uint8Array } >

background

background image of player window

URL

pathPrefix

a way to set different path for emulators deployment

str

theme

the color theme of player

light, dark, cupcake, bumblebee, emerald, corporate, synthwave, retro, cyberpunk, valentine, halloween, garden, forest, aqua, lofi, pastel, fantasy, wireframe, black, luxury, dracula, cmyk, autumn, business, acid, lemonade, night, coffee, winter

light

lang

language

en, ru

auto

backend

default backend

dosbox, dosboxX

dosbox

backendLocked

possibility to change backend from UI

bool

false

backendHardware

reserved

-

workerThread

use Worker

bool

true

mouseCapture

lock the mouse in player window

bool

false

server

ipx server

netherlands, newyork, singapore

netherlands

room

ipx room

str

fullScreen

auto enter fullscreen mode

bool

false

onEvent

listener of js-dos events

function

autoStart

automatically starts emulation

boolean

false

kiosk

switch kiosk mode, in kiosk mode player ui is hidden

boolean

false

imageRendering

image rendering mode

pixelated, smooth

pixelated

renderBackend

the way to render dos screen

webgl, canvas

webgl

renderAspect

change the aspect of output window

AsIs, 1/1, 5/4, 4/3, 16/10, 16/9, Fit

AsIs

noNetworking

hide networking button

bool

true

noCloud

disable cloud feature

bool

false

key

set the key to access cloud services

string

scaleControls

set scale of controls

number

0.2

mouseSensitivity

set mouse sensitivity

number

1.0

noCursor

show/hide system cursor

bool

false

volume

set sound volume

number [0..1]

1.0

softKeyboardLayout

initial virtual keyboard layout, read more

srting[]

qwerty

softKeyboardSymbols

initial virtual keyboard symbols

map[]

en, ru

DosProps

DosProps is a properties that you can use to control player after creation, use it like this:

cost props = Dos(elem, options); props.setFullScreen(true); // switch to fullscreen mode

property

description

arguments

setTheme

switch player theme

theme name

setLang

change language

en, ru

setBackend

change backend

dosbox, dosboxX

setBackendLocked

change is backend locked or not

bool

setWorkerThread

select execution mode

bool

setMouseCapture

set is mouse captured or not

bool

setServer

change ipx server

str

setRoom

change ipx room

str

setFrame

open named sidebar panel

network

setBackground

change background image

URL

setFullScreen

change fullscreen mode

bool

setAutoStart

change auto start

bool

setKiosk

change kisok mode

bool

setImageRendering

change image rendering

pixelated, smooth

setRenderBackend

change render backend (available only before emulation start)

webgl

setRenderAspect

change render aspect

AsIs, 1/1, 5/4, 4/3, 16/10, 16/9, Fit

setNoNetworking

show/hide networking button

bool

setNoCloud

disable/enable cloud feature

bool

setKey

set key to access cloud services

string / null

setScaleControls

set scale of controls

number

setMouseSensitivity

set mouse sensitivity

number

setPaused

pause/resume emulation

bool

setNoCursor

show/hide system cursor

bool

setVolume

set sound volume

number [0..1]

setSoftKeyboardLayout

set virtual keyboard layout

string[]

setSoftKeyboardSymbols

set virtual keyboard symbols

map[]

save

trigger to save changes in FS, return Promise<boolean>

-

stop

kill the emulation (use to stop player)

-

Events

You can listen to js-dos event by providing listener in Dos function:

Dos(elem, { onEvent: (event , ci?: [[[CommandInterface|command-interface.html]]]) => { console.log("js-dos event", event); } });

order

event

description

args

0

emu-ready

when emulators are fully loaded and ready to run the program

1

bnd-play

when play button is clicked

2

ci-ready

when backend is started and CommandInterface is available

CommandInterface

Stop/Restart player

  • To stop player and free all used resources, please call props.stop(), after this player is totally disposed.

  • To restart player dispose current player and start new one.

Typescript

js-dos provide Typescript types declaration. Just put it somewhere in your codebase, and declare Dos function:

import {DosFn} from "types"; declare const Dos: DosFn; // ... Dos(element, options)
export type DosEvent = "emu-ready" | "ci-ready" | "bnd-play" | "open-key"; export type ImageRendering = "pixelated" | "smooth"; export type RenderBackend = "webgl" | "canvas"; export type RenderAspect = "AsIs" | "1/1" | "5/4" | "4/3" | "16/10" | "16/9" | "Fit"; export type InitBundleEntry = Uint8Array; export interface InitFileEntry { path: string; contents: Uint8Array; } export type InitFsEntry = InitBundleEntry | InitFileEntry; export type InitFs = InitFsEntry | InitFsEntry[]; export interface DosOptions { url: string, dosboxConf: string, jsdosConf: any, initFs: InitFs, background: string, pathPrefix: string, theme: "light" | "dark" | "cupcake" | "bumblebee" | "emerald" | "corporate" | "synthwave" | "retro" | "cyberpunk" | "valentine" | "halloween" | "garden" | "forest" | "aqua" | "lofi" | "pastel" | "fantasy" | "wireframe" | "black" | "luxury" | "dracula" | "cmyk" | "autumn" | "business" | "acid" | "lemonade" | "night" | "coffee" | "winter", lang: "ru" | "en", backend: "dosbox" | "dosboxX", backendLocked: boolean, backendHardware: ((backend: "dosbox" | "dosboxX") => Promise<string | null>), workerThread: boolean, mouseCapture: boolean, onEvent: (event: DosEvent, ci?: any /* CommandInterface */) => void, server: "netherlands" | "newyork" | "singapore", room: string, fullScreen: boolean, sockdriveBackend: { name: string, host: string, }, autoStart: boolean, kiosk: boolean, imageRendering: ImageRendering, renderBackend: RenderBackend, renderAspect: RenderAspect, noNetworking: boolean, noCloud: boolean, scaleControls: number, mouseSensitivity: number, noCursor: boolean, softKeyboardLayout: string[] | string[][][], softKeyboardSymbols: {[key: string]: string}[], volume: number, key: string, } export interface DosProps { setTheme(theme: DosOptions["theme"]): void; setLang(lang: DosOptions["lang"]): void; setBackend(backend: DosOptions["backend"]): void; setBackendLocked(locked: boolean): void; setWorkerThread(capture: DosOptions["workerThread"]): void; setMouseCapture(capture: DosOptions["mouseCapture"]): void; setServer(server: DosOptions["server"]): void; setRoom(room: DosOptions["room"]): void; setFrame(frame: "network"): void; setBackground(background: string | null): void; setFullScreen(fullScreen: boolean): void; setAutoStart(autoStart: boolean): void; setKiosk(kiosk: boolean): void; setImageRendering(rendering: ImageRendering): void; setRenderBackend(backend: RenderBackend): void; setRenderAspect(aspect: RenderAspect): void; setNoNetworking(noNetworking: boolean): void; setNoCloud(noCloud: boolean): void; setPaused(pause: boolean): void; setScaleControls(scaleControls: number): void; setMouseSensitivity(mouseSensitivity: number): void; setNoCursor(noCursor: boolean): void; setSoftKeyboardLayout(layout: string[] | string[][][]): void; setSoftKeyboardSymbols(symbols: {[key: string]: string}[]): void; setVolume(volume: number): void; setKey(key: string | null): void; save(): Promise<boolean>; stop(): Promise<void>; } export type DosFn = (element: HTMLDivElement, options: Partial<DosOptions>) => DosProps; // declare const Dos: DosFn;
Last modified: 13 октября 2024