Node
In this tutorial we will run Digger game in Node.js and save game screenshot to the image.
Let's start with creating empty project:
npm init
To run DOS in browser we need to install emulators package. For creating screenshot we will use jimp
library. So let's install them.
npm install --save emulators jimp
Next we need to download Digger js-dos bundle:
curl https://cdn.dos.zone/original/2X/2/24b00b14f118580763440ecaddcc948f8cb94f14.jsdos -o digger.jsdos
Let's create source file digger.js
. We can run it with this command node digger.js
Use require to import all libraries
const fs = require("fs");
const jimp = require("jimp");
require("emulators");
const emulators = global.emulators;
emulators.pathPrefix = "./";
Now we need to read contents of jsdos bundle
and start emulation
const bundle = fs.readFileSync("digger.jsdos");
emulators
.dosDirect(bundle)
.then((ci) => {
// ...
});
When dos emulation starts, we will receive Command Interface, we can use it to subscribe on frame updates and to send key/mouse events.
ci.events().onFrame((rgb, rgba) => {
// use rgb or rgba image data
});
In the v7 we have frame in RGBA format with transparent alpha, let's fix this and save screenshot:
const width = ci.width();
const height = ci.height();
for (let next = 3; next < width * height * 4; next = next + 4) {
rgba[next] = 255;
}
new jimp({ data: rgba, width, height }, (err, image) => {
image.write("./screenshot.png", () => {
ci.exit();
});
});
If you execute node digger.js
it will save the screenshot to ./screenshot.png
.
Full code of digger.js
:
const fs = require("fs");
const jimp = require("jimp");
require("emulators");
const emulators = global.emulators;
emulators.pathPrefix = "./";
const bundle = fs.readFileSync("digger.jsdos");
emulators
.dosDirect(bundle)
.then((ci) => {
let rgba = new Uint8Array(0);
ci.events().onFrame((_, _rgba) => {
rgba = _rgba;
});
// capture the screen after 3 sec
console.log("Will capture screen after 3 sec...");
setTimeout(() => {
const width = ci.width();
const height = ci.height();
for (let next = 3; next < width * height * 4; next = next + 4) {
rgba[next] = 255;
}
new jimp({ data: rgba, width, height }, (err, image) => {
image.write("./screenshot.png", () => {
ci.exit();
});
});
}, 3000);
})
.catch(console.error);
Last modified: 18 ноября 2024